Travel within the Great Wall is profoundly different from travelling the empty wastes of the Interior. This is an attempt to codify the differences, and make them apparent to Referees and players alike. Directions The Wall is a vertical structure. Directions given will differ from the standard four compass points. When giving directions, a denizen… Continue reading WALL-CRAWLING PROCEDURES
Tag: The Wall
CREATURES OF THE WALL
Issue 04 is still a while off, but I have been producing content for it sporadically throughout 2022. As an early Christmas present, here's a few of the monsters the PCs might encounter while exploring the Great Wall. Cannon Beetle Biological / SyntheticLevel 3, Armour 16, Morale +7, Encountered d6Attack: Cannon (d12 blast) The Wall’s… Continue reading CREATURES OF THE WALL
PLAYER ANCESTRY: HARPY
They are the fulfillment of humanity’s oldest and fondest wish: that we might join the birds we envy in the unbounded blue of the depths above. Despite forsaking the ground they have renounced none of their ancestors’ pride and the creatures are famed for their mercurial tempers and capacity to hold a grudge. The harpies… Continue reading PLAYER ANCESTRY: HARPY
TRAVELLING THE GREAT WALL
When compared with the bleak blue sands of the Interior, the Great Wall of Vaarn presents an entirely different challenge to those who seek to traverse it. Where the Interior is arid and dry, the recesses of the Wall abound with moisture: ceilings sweating with rivulets of ikor, moss growing on all surfaces, inverted forests… Continue reading TRAVELLING THE GREAT WALL
THE WALL
The Construct Itself Of all the artefacts the ancients left littered across the cerulean sands of Vaarn, few are more imposing than the canted bulwark of pale ferrosteel that is known variously as the Great Wall, the Weeping Wall, the Backbone of the Gods, the Titanspine, and the Sacred Impediment. The Wall forms the western… Continue reading THE WALL