They are the inheritors of one of mankind’s oldest and fondest wishes: that we might join the birds we envy and fly with them in the unbounded vastness of the depths above. In leaving the ground they have lost none of their ancestors’ pride or taste for blood and the creatures are famed for their… Continue reading OF THE WALL’S HARPIES
Tag: RPG
MONSTERS IN THE MACHINE
It's no secret that I'm interested in machine learning, and the Vaarn setting not only features sentient AI, but is partly authored by procedural algorithms. I use Markov text generators to create most of the names I've used in the setting, and the surreal, dreamlike artwork I frequently feature on this blog (including the featured… Continue reading MONSTERS IN THE MACHINE
April News
Hello everyone, hope you're having a good day. Brief update to let you know what's cooking in the Vaarn kitchens at the moment. First up, I just finished work on 54 (!) new pieces of illustration for an as-yet unannounced project. I can say at this point that the project is Vaarn related, it will… Continue reading April News
TRAVELLING THE GREAT WALL
When compared with the bleak blue sands of the Interior, the Great Wall of Vaarn presents an entirely different challenge to those who seek to traverse it. Where the Interior is arid and dry, the recesses of the Wall abound with moisture: ceilings sweating with rivulets of ikor, moss growing on all surfaces, inverted forests… Continue reading TRAVELLING THE GREAT WALL
COSSETING CHRYSALID
You are watched, by kindly eyes in the dark. Your imperfections are invitations, each blemish an opportunity for the observer to prove their love. Although they do not know you, they love you as they would a newborn child, and each cut or bruise you receive hurts the watcher as though the injury was to… Continue reading COSSETING CHRYSALID
VAARN ATLAS
I wanted to appraise my beloved readers of an extremely exciting third-party Vaarn project which is being developed by Jacob Marks, game designer and member of the Vaarn discord server. This project is the Vaarn Atlas, an an in-game artefact, toy, generator, and tool that creates interactive maps of Vaarn's Interior in accordance with the… Continue reading VAARN ATLAS
SOURCERY
This is another post focusing on the merging points between classic B/X-style fantasy, and science-fantasy. I was partly prompted to write this by an email from the GM of a Vaarn campaign, asking for my thoughts on incorporating traditional magic-user PCs into Vaults of Vaarn. I'm personally happy with how Mystic Gifts work in vanilla… Continue reading SOURCERY
THE WALL
The Construct Itself Of all the artefacts the ancients left littered across the cerulean sands of Vaarn, few are more imposing than the canted bulwark of pale ferrosteel that is known variously as the Great Wall, the Weeping Wall, the Backbone of the Gods, the Titanspine, and the Sacred Impediment. The Wall forms the western… Continue reading THE WALL
B/X TO THE FUTURE
I hope you'll forgive the title; I know it's only marginally amusing but once I thought of it I had to do something with it. Anyway, this post was sparked by a discussion I had on Reddit about re-skinning dungeons and monsters from classic fantasy RPGs to the Vaults of Vaarn setting. This is an… Continue reading B/X TO THE FUTURE
Guest Spot on Wobblies & Wizards
I have a new interview out with the Wobblies & Wizards podcast. I talk to Logar the Barbarian about Vaarn, Moebius, academia, making zines, distributing zines, the Antipode Zines store, e-readers vs printed books, why people still love zines in a digital world, and more. Logar is a great interviewer and keeps the energy high… Continue reading Guest Spot on Wobblies & Wizards