The zine's 14 day reign of terror begins here! Please take a look at the campaign page! Please give as much of your money as you can! I put all my rent money into Dogecoin and I need this to be a success! Please!
Preparations for the Bloodheist Zinequest Kickstarter are very nearly complete, and we should be launching on the 2nd of February. I have been hard at work this week on a fun little trailer video to accompany the campaign, featuring voiceover by Annie Kelly from the conspiracy theory and internet politics podcast QAnon Anonymous, and a… Continue reading Bloodheist Trailer
I am throwing my hat into the ring for Zinequest 3, which starts in just over a week! I have opened the pre-release page for the Bloodheist zine I'm working on, so you can be notified when the project goes live. I'm currently aiming for launch on the 2nd of February. I've never crowdfunded anything… Continue reading Bloodheist Kickstarter Pre-Launch
I recently ran a full playthrough of 'The Crimson Countess', a scenario I'm planning to include with the core rules of Bloodheist, my upcoming vampire heist game. I designed the scenario to be reasonably straightforward to run, without too many locations or named characters. The set-up is that the party are deposited in Mountberg, a… Continue reading Bloodheist: Playtest I
We are back for a few updates on Bloodheist. The ruleset posted yesterday was not entirely complete, as it lacked specifics on Follies and Dooms. Fear not, because this post has you covered. FOLLIES A Folly is triggered whenever a character reaches 3 on their Doom track. They represent the negative effects of gathering Doom… Continue reading BLOODHEIST: FOLLY AND DOOM
It is the 131st year in the reign of the Red Emperor, May He Live Ten Thousand Lifetimes. From smog-bound London to the furthest reaches of the Undying Empire, humanity lives and dies at the pleasure of the Vampire Houses. They rule not from the shadows but openly and proudly, and they are served by… Continue reading BLOODHEIST: INTRO