VAARN ACTUAL PLAY: EPISODES 17 & 18

Once again, it's been a while since we did one of these. I've only played intermittently over the last month, due to life getting in the way and technical challenges. However the story of Vaarn has advanced slightly. In the last episode, our cast of scoundrels intervened in a tense standoff between Hegemony soldiers and… Continue reading VAARN ACTUAL PLAY: EPISODES 17 & 18

PHILOSOPHER’S GUILDS OF GNOMON

"Others still travel to Gnomon seeking wisdom, for the city is not only home to a thousand shaded markets, but also to a thousand philosopher’s guilds and esoteric colleges. The study of the lost wisdom of the ancients is feverishly pursued. Tech-priests, petty gurus, science mystics, and alchemists compete for patrons, prestige, and precious glimpses… Continue reading PHILOSOPHER’S GUILDS OF GNOMON

VAARN ACTUAL PLAY MEGA UPDATE: EPISODES 14-16

It's been a big few months in Vaarn-land. I launched the first zine that details the setting, and had a really great response, much better than I had hoped. However, all the work I've been doing on the zine has distracted from updates from my ongoing Sunday night campaign. I'm going to summarise the last… Continue reading VAARN ACTUAL PLAY MEGA UPDATE: EPISODES 14-16

VAULTS OF VAARN ZINE NOW AVAILABLE

The first issue of 'VAULTS OF VAARN' is now available for download or purchase. This is the rules I use to play Vaarn, the character generation tables I use, as well as monsters, NPCs, generators for ruins and rare drugs, basically a mix of material from this blog and also stuff that hasn't been seen… Continue reading VAULTS OF VAARN ZINE NOW AVAILABLE

20 BACKGROUNDS FOR VAARN

I currently think that I won't be using character classes for Vaarn in future. I've tried a Warrior/Mystic/Adept trifecta, and although it works alright, we've been getting much more interesting gameplay from the PCs' ancestries than their classes. Whether someone is a two-headed mutant or a talking horse-man comes up all the time in our… Continue reading 20 BACKGROUNDS FOR VAARN

VAARN ACTUAL PLAY: EPISODE 13

Last episode our heroes met an old friend, Karak, and went to a notorious Gnomosian nightclub, the Black Lotus, where they met some unsavoury characters and struck a deal with the menacing owner. Karak then blew the club's generator by trying to merge his body with it. Our cast:  Flim-Flam, a two-headed cacogen. Proficient cook.… Continue reading VAARN ACTUAL PLAY: EPISODE 13