I've been wanting to make the Planeyfolk a playable ancestry for a while, I just hadn't sat down and worked out how their special rules would function. I finally decided to have a stab at it today. Here are the results. The study of hypergeometry claimed many casualties, for those who seek to unpick the… Continue reading PLAYER ANCESTRY: PLANEYFOLK
Category: Vaarn
Guest spot on The Lost Bay Podcast
Hello everyone, just wanted to let you know that I'm on the latest episode of The Lost Bay Podcast, which is a new show that interviews RPG creators about their work. We talked for ages about science-fiction, writing for RPGs as compared to writing novels, my process as an illustrator, the lore of Dark Souls,… Continue reading Guest spot on The Lost Bay Podcast
VAULTS SOLO PLAY
Solo play: everyone's talking about it. Well, perhaps not everyone, but it's been on my mind recently. Several people have written to me during the pandemic to say they've used the tables in the Vaarn zines to run solo campaigns, and the idea appealed to me. Really, who needs players? The true GM can challenge… Continue reading VAULTS SOLO PLAY
LAMIGATOR
Let it never be said that fate has no sense of humour, for the only region of Vaarn blessed with vast bodies of standing water is the polluted swamp-sink of Ikor Quag. The foolhardy travellers who drink from the toxic canals of the Quag die in convulsive agony, and even touching the water of the… Continue reading LAMIGATOR
VAARN ACTUAL PLAY: EPISODE 21
In the last episode, the party fought off a group of spider-women, went in search of a surgeon for Findus' spider-egg problem, and lost Nephew in a bakery. What will happen this week? Our cast: Flim-Flam, a two-headed cacogen. Proficient cook. Fights with twin pistols. Owns a cyborg hawk named Midnight.Findus, a newbeast. Horse-man with… Continue reading VAARN ACTUAL PLAY: EPISODE 21
VAARN ACTUAL PLAY: EPISODES 19 & 20
We are back! I've only played intermittently over the last two months, mostly due to the holiday period. However, we are playing on Sunday nights again, and have even managed to schedule two consecutive sessions. In the last episode, the party visited Salari's Grill, an upmarket restaurant on Gnomon's Apex. The Water Baron was also… Continue reading VAARN ACTUAL PLAY: EPISODES 19 & 20
LIMITED EDITION VAARN TAPES
Hello everyone, just a quick note to make everyone aware that musician Out On Our Own, who is a player in my Sunday night Vaarn campaign, is making a very limited quantity of cassette tapes of his album of Vaults of Vaarn inspired music. I think this is going to be really cool, a bit… Continue reading LIMITED EDITION VAARN TAPES
VAULTS OF VAARN #2 RELEASE
Hello everyone, after two months of writing and drawing, the second issue of my zine Vaults of Vaarn has been released! Issue #2 Includes: Information and background on the city of Gnomon: what it looks like, how it feels to walk through its streets, and why your players might visit the city.Seven major NPCs who influence… Continue reading VAULTS OF VAARN #2 RELEASE
NOBLE HOUSES OF GNOMON
Issue two of Vaults of Vaarn is very nearly finished and should be releasing in the next two weeks. I wanted to show a spread I've been working on, to give you an idea of what to expect in the full release. This is one of the double-page spreads that lets you generate a faction… Continue reading NOBLE HOUSES OF GNOMON
CHAPEL OF THE VOID SAINTS
Beyond the canted slopes of the Rusthollow Hills, three days’ ride past the abandoned Freekeep of Lyre, across the dust-scrawled ghost of a river that died so many ages ago that none recall its name, you will find a chapel sacred to those who ruled this land when our ancestor’s ancestors were not yet born. … Continue reading CHAPEL OF THE VOID SAINTS









