Last week, the party explored Gnomos alongside their host, the robot book-dealer Wormwater. They sold a book, bought a sword, and attempted to ingratiate themselves with the city’s occupying military force. We last saw them caught in the middle of a gang brawl in a rough bar. Our cast: Flim-Flam, a two-headed cacogen Adept. Proficient… Continue reading VAARN ACTUAL PLAY: EPISODE 8
Category: Vaarn
PLAYER ANCESTRY: NEWBEAST
The newbeasts are cyborg animal species, produced through intensive nanotech enhancements and bioengineering, a quixotic project to create animals with the ability to speak and walk like men. Perhaps once intended as amusements or party pieces, these chimera are not well-liked by the common folk of Urth, and many newbeasts make their homes in lonely… Continue reading PLAYER ANCESTRY: NEWBEAST
ARMOUR OF VAARN
Heavy plate armour is not favoured in Vaarn, due to the extreme heat the region experiences during much of the year. Nevertheless, the denizens of the blue ruin have ample need to protect their person from all manner of threats, and thus follows a brief primer on the protective clothing, both common and uncommon, that one… Continue reading ARMOUR OF VAARN
PLAYER ANCESTRY: CACOGEN
Cacogen are the descendants of those unfortunates who were left to weather the great Collapse upon the ruined surface of Urth. Necessity is the mother of invention and so, warped by radiation and preyed upon by biotech monstrosities and crazed thinking machines, the cacogen developed in a million different forms. Each individual is genetically unique,… Continue reading PLAYER ANCESTRY: CACOGEN
VAARN ACTUAL PLAY: EPISODE 7
Last week, the party finally reached the trading city Gnomos, jewel of the Vaarnish badlands. They acquainted themselves with the geography and inhabitants of the city, chased down some rogue goats, and met up with an old friend, the book dealer Wormwater. How will city living treat them this week? Our cast: Flim-Flam, a two-headed… Continue reading VAARN ACTUAL PLAY: EPISODE 7
PLAYER ANCESTRY: TRUE-KIN
The true-kin sealed themselves inside hidden arcologies when the Collapse came, and in this fashion they preserved their bodies from the degradations that afflicted those left living upon the surface. The true-kin have fanatically kept their bloodlines free of mutation and parasitic nanomachinery, and closely guard their mastery of the ancients’ technology. The societies they… Continue reading PLAYER ANCESTRY: TRUE-KIN
VAARN ACTUAL PLAY: EPISODE 6
ALZABO
CACKLEMAW
History records that in the latter reigns of the Autarchs, the God-kings of Urth were hesitant to rely upon human troops alone, fearing that the commanders of their legions might seek to usurp the iridescent Peacock Throne and establish their own bloodlines as living Gods instead. Many of the horrors that now plague Vaarn are… Continue reading CACKLEMAW









