Stratosfolk are the descendants of abhuman worker corps, bred by gene-sculptors to construct space elevators and orbital habitats. Rudimentary human nervous systems fused with living vacuum suits, the creatures have survived the Great Collapse and live as a free people in the highest layers of Urth’s atmosphere.
Able to inflate and deflate their gas-filled bodies at will, stratosfolk can ‘swim’ in the air, moving through the stratosphere like pods of dolphins. Intelligent and social, they roost in large family groups on the Wall’s highest spires.
Special Rules
Windbag – your body is filled with buoyant gas, and you can float slowly through the air at will. You cannot bear a human aloft, but you can act as a parachute to arrest their fall.
Flammable – if you are damaged by flames, you take an additional 3d6 explosive damage, and inflict 3d6 damage on everyone around you.
Spark Tables
d20 | BODY | HEAD | LIMBS | HUE |
1 | Bulbous | Trunk-like | Flippers | Ash White |
2 | Globular | Plastic | Plastic Arms | Void Black |
3 | Pendulous | Skull-like | Tendrils | Silver |
4 | Ovoid | Malleable | Rubbery | Mirrored |
5 | Stubby | Glassy | Double as Gas Vents | Cement Grey |
6 | Tubelike | Hollow | Also Your Eyes | Xanadu Green |
7 | Bloated | Bristles with Antennae | Crystalline | Platinum |
8 | Finned | Rubbery | Steel Claws | Bronze |
9 | Spindly | Multiple Eyes | Webbed | Gunmetal Grey |
10 | Rotund | Multiple Mouths | Crystalline | Gold |
11 | Plump | Long and Wormlike | Long and Wormlike | Brass |
12 | Translucent | Classic Gas-mask | Armoured Gloves | Charcoal |
13 | Injured | Mirrored Helmet | Hydraulic Grabbers | Glaucous Blue |
14 | Bioluminescent | Gooey | Octopus-like | Parchment |
15 | Flabby | Filled With Fluid | Crudely Repaired | Steel Blue |
16 | Segmented | Insectoid | Crab-like, Organic | Cinereous Grey |
17 | Wrinkled | Mass of Tubes | Puppet-like | Taupe |
18 | Pear-shaped | Rigid Mask | Sharp and Slender | Champagne Pink |
19 | Warty | Unsettlingly Human | Unsettlingly Human | Safety Orange |
20 | Imposing | Black Box | Detachable | Umber |
d20 | NAME | DEMEANOUR | WHY YOU DESCENDED | QUIRK |
1 | Albedo | Cruel | Intense Curiosity About the Below-Lands | Shrill Voice |
2 | Cirrus | Curious | ” | Cloying Scent |
3 | Alto | Daring | Fell Out With Family; Act of Rebellion | Emit Black Smoke |
4 | Nimbus | Eloquent | ” | Militant Vegetarian |
5 | Cumulus | Gloomy | Traditional Period of Youthful Wandering | Scared of the Ground |
6 | Noctiluce | Greedy | ” | Covered in Moss |
7 | Filosus | Humble | Blown Away from Clan by a Prismatic Tempest | Hiss When Nervous |
8 | Humilis | Intense | ” | Foghorn Voice |
9 | Lenticula | Irritable | Escaping Religious Persecution in Orbit | Leak Weird Goo |
10 | Fractus | Mellow | ” | Worship Clouds |
11 | Uncina | Mystical | Saw Yourself Wandering Vaarn in a Dream | Skin Cold to Touch |
12 | Fibra | Proud | ” | Love Eating Bees |
13 | Spissatus | Solemn | Seeking Cure for Rare Disease | ‘Speak’ using Recordings |
14 | Voluta | Suspicious | ” | Fascinated by Walking |
15 | Castellanas | Tactless | Need Inspiration for Great Work of Art | Friends with a Bird |
16 | Arcus | Vindictive | ” | Sworn Foe of a Bird |
17 | Silvagenitus | Warm | Seek Revenge on a Below-Dweller | Kite Enthusiast |
18 | Murus | Witty | ” | Symbiotic Void-Lobsters |
19 | Actino | Well-read | Searching for Long-Lost Family Member | Worship a Comet |
20 | Perlucida | Zealous | ” | Ardent Monarchist |
Making Our Own Stratosfolk
Lastly, we shall use the tables to create our own Stratosfolk PC. We have a Finned Body and a Plastic Head, with Armoured Gloves for hands and a Cement Grey finish. Our name is Fibra, we are Irritable, and we descended from the heights of Urth’s upper world because we were Blown Away from our Clan by a Prismatic Tempest. Our quirk is that we are Scared of the Ground.
I feel for Fibra: she seems to be an adventurer in Vaarn from necessity rather than by choice. She may be irritable, but who wouldn’t be after losing their entire extended family in a storm, perhaps forever? Her finned grey body makes me imagine a dolphin-like form, with a pair of biomechanical limbs that emerge from a hatch in her underbody. If I were playing as Fibra, I would decide that the Prismatic Tempest damaged her somehow: maybe she lacks the ability to return to the upper atmosphere without repairs, or perhaps her navigational memories have been erased somehow? I like that: she remembers her clan’s home exists, but finding her way there again is almost impossible without the correct navigation data for the orbital structure. She’s a treasure-hunter, but only until she finds the ancient charts she needs to return home.
That’s a great concept. Would they move a little slower than most folks most of the time (air currents aside)?
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I would imagine they’re not incredibly fast moving no! Which could be a liability…
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