The Shrike: Currencies and Trade Goods

Those expecting death to free them from the chains of commerce are severely disappointed. Death does not extinguish avarice, and coins are as valued in Hell as they ever were in life. Gold Piece For aeons, golden coins have been placed into the mouths of the dead to ease their passage into the sunless lands.… Continue reading The Shrike: Currencies and Trade Goods

The Shrike: Pre-Campaign Page Now Live

A quick update to say that the pre-launch page for The Shrike, my upcoming Hell-themed megadungeon point-crawl setting for Old School Essentials, is now live and you can sign up for an email alert once the funding period begins. This is my biggest TTRPG project ever, almost 70k words in manuscript, and I'm really excited… Continue reading The Shrike: Pre-Campaign Page Now Live

FACTION: THE KRYPTEIA

Ostriel’s secret police and intelligence service. Masters of espionage, sabotage, and assassination.  Always alert for threats (real or imagined) against the Queen. The Krypteia have spies and informants embedded everywhere: Ostriel, Sargattea, the wider Wall, and throughout Vaarn.  Many of these informants have no idea who they really serve.  The organisation’s upper echelon is a… Continue reading FACTION: THE KRYPTEIA

MONSTERS IN THE MACHINE 10: THE FINAL CHAPTER

We return for the last (for now) installment of Monsters in the Machine, a series where I riff back and forth with GPT-3 and create monsters for Vaarn based on the stat blocks the AI spits out. Our previous episode saw the AI plant the seeds for several new additions to the bestiary. Now I've… Continue reading MONSTERS IN THE MACHINE 10: THE FINAL CHAPTER