VAARN ACTUAL PLAY: EPISODES 17 & 18

Once again, it's been a while since we did one of these. I've only played intermittently over the last month, due to life getting in the way and technical challenges. However the story of Vaarn has advanced slightly. In the last episode, our cast of scoundrels intervened in a tense standoff between Hegemony soldiers and… Continue reading VAARN ACTUAL PLAY: EPISODES 17 & 18

Bloodheist: Folly and Doom

We are back for a few updates on Bloodheist. The ruleset posted yesterday was not entirely complete, as it lacked specifics on Follies and Dooms. Fear not, because this post has you covered. FOLLIES A Folly is triggered whenever a character reaches 3 on their Doom track. They represent the negative effects of gathering Doom… Continue reading Bloodheist: Folly and Doom

PHILOSOPHER’S GUILDS OF GNOMON

"Others still travel to Gnomon seeking wisdom, for the city is not only home to a thousand shaded markets, but also to a thousand philosopher’s guilds and esoteric colleges. The study of the lost wisdom of the ancients is feverishly pursued. Tech-priests, petty gurus, science mystics, and alchemists compete for patrons, prestige, and precious glimpses… Continue reading PHILOSOPHER’S GUILDS OF GNOMON