Last week, the party caroused in an inn, hired themselves out as guards for a merchant’s wind-barge, and explored a ruin that turned out to be the lair of a monstrous Alzabo, which they killed. Our motley crew: Flim-Flam, a two-headed cacogen Adept. Proficient cook, fights with twin pistols. Has a cyborg hawk named Midnight. Findus,… Continue reading VAARN ACTUAL PLAY: SESSION 4
Tag: RPG
PLANEYFOLK
XANTHOUS MYCOMORPH
AnhKaBaLa
VAARN ACTUAL PLAY: SESSION 3
We last saw our heroes executing a Pelerine priestess to ensure the Holy Order of GAEA would discontinue their practise of sacrificing unwitting pilgrims. What havoc will they unleash upon the blue wastelands of Vaarn this week? Our cast of rogues: > Flim-Flam, a two-headed cacogen Adept. His area of expertise is cooking. He fights… Continue reading VAARN ACTUAL PLAY: SESSION 3
YURLING
VAARN ACTUAL PLAY: SESSION 1+2
I’ve been lucky enough to begin running Vaarn with a regular group for the past three weekends. The sessions have taken us through the entire Pelerine Temple opening scenario and out into the wastelands of Vaarn, putting my random generators and improvisation skills to the test. The party consisted of: > Flim-Flam, a two-headed cacogen… Continue reading VAARN ACTUAL PLAY: SESSION 1+2
TITANS OF A FADED AGE
Vaarn lies at the very end of Urth’s history, amidst the ruin and decay of millions of years. It is known that this is the final age and there will be none after, as the sun grows red and weak and the brightest stars are visible even at noon. Of all the tales of the… Continue reading TITANS OF A FADED AGE
VAULTS PLAYTEST 2
Four months after the initial ‘demo tape’ session for Vaarn, I got the chance to GM the setting again last night over Discord. Despite a few audio glitches I think the session went really well and was excited to play with three new players who I’ve never GM’d for before. This was a new, much… Continue reading VAULTS PLAYTEST 2
TRANSPORT IN VAARN
Skiff - a lightweight hover-bike, kept aloft by a sky-seeking stone. Skiffs are generally propelled by an engine at the back of the craft. They are fast and nimble but unstable, and can be lethal when they malfunction. Used by outlaws, Hegemony rangers, bounty hunters, and anyone else who needs to make a quick getaway. … Continue reading TRANSPORT IN VAARN









